Avengers United Battle Force

In Progress Avengers United Battle Force 2.7.41

No permission to download
The project is currently under development.
O Ilusionista said:
Darknior thanks buddy. We can play someday too :)

Yes for sure, i must try to play on my PC with the internet software ... Davpreec ask it to me too ...
It's because i prefer playing on my TV, on the sofa, with my PI :p
But why not, it can be really fun to play with you :D
 
O Ilusionista said:
Darknior there is a Parsec version from Pi, but I don't know if let us do cross platform playing

Yep you make me discover it !!!
https://support.parsecgaming.com/hc/en-us/articles/115002699012-Setting-Up-On-Raspberry-Pi-Raspbian-

The problem on Batocera i can't install what i want like on Retropie ... it's a build root system !
But i will investigate this ... it works fine on PC, maybe it can also works fine on Batocera :)
 
O Ilusionista said:
Davpreec we will play it again soon :) And we need to play with a special team, which is one of the best co-op team (excluding the overpowered ones like Hulks, etc): Beast and Brand.

Now THAT is what I call TEAM WORK :)
Me (Colossus) and Davpreec (Red Hulk) playing against Attuma. That team makes everything very easy, lol.
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You have to be either too powerful or too stupid to face Red Hulk and Colossus together ;) (well, Attuma is kind of both, lol)

Second gameplay with Davpreec, now on the Greece route
https://www.youtube.com/watch?v=FhlYy51ZasQ
Hahaha Red Hulk and Colossus together is a super tank team lol. I love it :D
 
Part 3 of our co-op online play with Davpreec, now in the Boss Rush mode  with one of the people's favorite characters: Deadpool, which received some updates, like now he can make combos better.

Maybe I will add a throw for him,  I don't know.

 
Hello, when do you plan to release the new version, I have been looking forward to it for a long time and really like this game.
 
pudu said:
Hello, when do you plan to release the new version, I have been looking forward to it for a long time and really like this game.
Mode advertise ;)
I become a patreon just to have the preview release of this game.
 
It's awesome to see your game running in ports you never had dreamed about, like in 3DS :)

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Thanks to the follower who sent me those pictures :)

(OpenBOR for 3DS is not an official port).
 
Laspacho made a cool playtrough of the game

I have a question and I would like to have some opinion about it:
Question: Should I reveal who is the secret character in Avengers United Battle Force?
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One of the projects that I want to resume this year is the update of this game, as it has already completed 2 years without a new version. In addition to the characters I have already shown, there is a secret character in the game that has been ready for a long time. "He" is a fan favorite and I really liked the result (the few people who know him gave me very positive feedback).

PRO
- It would be a way to give attention to the fans of my work
- It would attract more attention to the project, for bringing news to the project and for who "it" is.

CONS
- I would miss a really cool surprise in the game, because the original idea was not to comment on it or teach how to unlock "it" (it has a specific method)

What is your opinion? I would make a really cool trailer, showing all of his "moves" and I know people would like it. But at the same time, I miss the biggest surprise about the game.

To be easier for me to track the votes, please vote either at Youtube or at Facebook:
Youtube: https://www.youtube.com/post/Ugznf15Xu8F9C1F4hBJ4AaABCQ
Facebook: https://www.facebook.com/brazilmugenteam/posts/3285079984852954
 
I worry more that players would miss the secret character cause they thought they have unlocked him/her or all unlockables. This could get worse if the secret char require specific method

Therefore you should just tell who the secret char is but don't reveal all moves so players would still want to try him/her  ;)
 
bWWd said:
Hide 2 chars and try both ways, thats what i would do.
I don't have 2 finished characters to test this method, specially a secret one.

Bloodbane said:
I worry more that players would miss the secret character cause they thought they have unlocked him/her or all unlockables. This could get worse if the secret char require specific method

Therefore you should just tell who the secret char is but don't reveal all moves so players would still want to try him/her  ;)
Hum I don't see a problem, because its up to the players to squeeze the game to see if all characters are unlocked. And I should change that message on the front screen.

Yesterday, I've made a 7 hours live stream, coding some updates for the game like new moves for Black Knight
The commentaries are in portuguese, but if you wanna see how I work in OpenBOR, take a look
https://www.youtube.com/watch?v=FgqK8IVx_nQ
 
I caught a bit of this live and I really liked his new throws, especially the one where he carries the enemy forward and then knocks them away. It looked very cool when you performed it on the training stage and after knocking them away they bounced off the wall.  :D
 
Thanks buddy. It got a while before I finished that move. Now Black Knight turns backward while executing the Power Bomb.

Avengers United Battle Force updated roster.(characters with more than one image has multiple modes - greyscaled images means early stages)
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Scarlet Witch probably won't be on the next release.Free fan made beat em up game

 
Goog good!
BTW, I had a look at your stream, it was a bit late for me.
But I enjoyed! Good to see you coding, particularly making throws.
 
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