aL BeasTie
Well-known member
It will be useful because if we can have a proper visual stage editor we won't have to launch openbor like a billion times per mod. Besides walls/platforms it would be good to get a true preview of all bglayers and better control over them. I know some don't care about using an editor, most of the time I don't either. But on the other hand.... if we had something like Fighter Factory for OpenBOR, it would be the only thing I'd ever use besides photoshop.
The bane of my existence sometimes is launching openbor to see minor changes just to quit back out again. Anything that keep us in the editor is welcome. Accurate animation timings, so they don't need to be checked in game. Sound effects played in animations etc. Lots of little things that could prevent us having to actually launch the mod. Maybe it could be a fullscreen preview that simply lets you scroll around the screen. So we can check basic things like positions etc without having to actually play though the stage.
One day I'd really like to see an editor that's built onto openbor engine, so it's basically a DEV version. OR and editor has a custom engine built in, so it can launch directly into the stages etc. Even if it could just have console or something so you can reload the assets and current stage to reflect changes on the fly. Anyhow just a pipedream. ,
The bane of my existence sometimes is launching openbor to see minor changes just to quit back out again. Anything that keep us in the editor is welcome. Accurate animation timings, so they don't need to be checked in game. Sound effects played in animations etc. Lots of little things that could prevent us having to actually launch the mod. Maybe it could be a fullscreen preview that simply lets you scroll around the screen. So we can check basic things like positions etc without having to actually play though the stage.
One day I'd really like to see an editor that's built onto openbor engine, so it's basically a DEV version. OR and editor has a custom engine built in, so it can launch directly into the stages etc. Even if it could just have console or something so you can reload the assets and current stage to reflect changes on the fly. Anyhow just a pipedream. ,