Richard was made by the mugenchina team, the stance is made by thedge.
I am paying someone to make me the sprites for Ken. his name is TkKill, you can find him online.
Very nice!
But Mai seems to whiff her attacks. (I suppose all of it is WIP)
However it looks good.
Also Richard's stance is a masterpiece, but almost overkill, compared to the other animations taking their source on the oooooold very simple animations from Mugen China classic Kof Richard... ^^;
Two things I noted on the video:
- To prevent the enemies from falling from the sky when spawning, give them a spawn animation. But you will need to place them offscreen (or close to it) or they will pop up out of nowhere.
- In this stage, the water direction is wrong. The flags are waving to the left, while the water is moving to the right
Plus, the guy on the water is moving to the left. It would make sense to make the water moving to the left too.
Also, take a look at the manual about fglayers, so you can split the watter into different fglayers and give them different velocities.
(I always loved this stage on the original game, its gorgeous)