Mortal Kombat - The Chosen One

In Progress Mortal Kombat - The Chosen One MORTAL KOMBAT THE CHOSEN ONE 0.6.3

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The project is currently under development.
It's time to share the last of the 5 mimi games that the PARTY mode offers us. 😁

For a long time I had this crazy idea to create this mini game for 4 players. :unsure:
But obviously when trying to turn this idea into reality, I ran into many difficulties, which little by little I have been overcoming to make it a reality.
I was playing it with my daughter and we found it very fun. :D
I hope they like it as much as I do... 🙏

Now it is GHOST TRAP'S turn! 👈

 
It's time to share the last of the 5 mimi games that the PARTY mode offers us. 😁

For a long time I had this crazy idea to create this mini game for 4 players. :unsure:
But obviously when trying to turn this idea into reality, I ran into many difficulties, which little by little I have been overcoming to make it a reality.
I was playing it with my daughter and we found it very fun. :D
I hope they like it as much as I do... 🙏

Now it is GHOST TRAP'S turn! 👈

I translated this message, because I was not sure how to explain it in english :

I really like the idea. The stealth principle is something I've wanted to put in a game for a long time.
I would recommend putting a shadow at the bottom/base of the barriers, to make the barriers more visible. it would make it easier to see where the places are that you can access! I really recommend it!
 
I just think it's funny your targets are the ClayFighters. Nice "take that" play. :cool:
Would be cool if Chun-Li showed up to thank the player if they got a high enough score, as there were several print ads that showed the ClayFighters attacking her that felt mean-spirited.
 
Merry Christmas to all! 🎅
Sorry for the delay, but I had personal complications that prevented me from releasing the new demo sooner. 😩
I thank everyone for the unconditional support they have had all these years and that is why the game is more alive than ever. 💪
And above all, a special acknowledgment to my brothers in arms, @Bloodbane 🤜🤛
I'm sorry to inform you that Scorpion and SubZero cannot be included in this demo due to lack of time, but it will be the first update that I will share as soon as possible.
Finally, if anyone detects a bug, feel free to report it. 🤓
Checking the game, it took me longer than expected, but i managed to fix all the errors that I have found.
Without more to say, enjoy it! 🥂

LAST VERSION 0.5.0
Working with the Build 7123 (included)
( Thanks to @Kratus )
 
Last edited:
Merry Christmas to all! 🎅
Sorry for the delay, but I had personal complications that prevented me from releasing the new demo sooner. 😩
I thank everyone for the unconditional support they have had all these years and that is why the game is more alive than ever. 💪
And above all, a special acknowledgment to my brothers in arms, @Bloodbane 🤜🤛

Finally, if anyone detects a bug, feel free to report it. 🤓
What has taken me the longest is testing and fix all the errors that I have found.
Without more to say, enjoy it! 🥂

Wohooo! Congratz Bro!!
You did it! The new demo! :cool:

No problem with a little delay!
Now, it's about time to give it a try and give some feedback when it's done!

Thanks and Merry Xmas
 
Wohooo! Congratz Bro!!
You did it! The new demo! :cool:

No problem with a little delay!
Now, it's about time to give it a try and give some feedback when it's done!

Thanks and Merry Xmas
Thanks my dear friend! ;)

I owe you a special thanks for the sound of breaking bones. 🤝
I've been tweaking the sound to make it louder and decided to apply it to most moves, not just fatalities. 😁
So thank you very much for another great contribution dear friend! 💪
 
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@dantedevil Always glad to help :)
Sh** I started making a feedback document through training mode and "ring" mode but I just lost the file.
Short version :

For now I just tested Orchid.

-Some moves seems to have different imput. Counter seems to be FWD+Fatality, not just Fatality, same for special move, it require FWD (but they are listed differently.)
Same for no mercy UP DOWN + Fatality button, does nothing (only tested in training, and with Orchid)
For this move, enemy life is locked to low life, but seems like if you try mny time the move and other, the life rises a bit and theis move "may" not be possible again.

-Ring-like mode : a crash when loading. Everytime around 40%

(Again, I lost most of my feedback... I'll try to complete more later)
 
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