Try to apply the default palette using PalApply.Nope still crashes
How many colors does that image have? If it's less than 16 or 17 colors, use PalApply to apply that image as a palette after it in Photoshop or GIMP.
Nope still crashes
I tested your image and it seems that your character does not have the palette properly organized.ok fixed all the issues but found another i used Plambos Palapply tool and i got this in game View attachment 14458 when i gave the pic like thisView attachment 14459 and i even uesd a pallet.
palette data/chars/heroes/axel/sor3/1776122207040.png



You need to use video.txt to define resolution. If you don't have it, then just create one.Thx Also how do i get more resolution?
@CountDownM But the engine will show the sprite exactly as it is. Changing the resolution will not improve the image automatically, it will just change the pixel size. You still need to make it manually sprite by sprite.but my sprite looks verry bad quality even tho it is 4kView attachment 14505
How do I delete colorsYou can improve the quality (sharpness) of your sprite by limiting the colours of your palette. currently you are using over 250 colours
View attachment 14511