This stage and cruise ship looks very nice
- The underground Japanese red light district from the same game: View attachment 3628
You progressed and did massive work here! If you ever need to go ahead in coding, I'll manage to help you fix details when I get more time.PROGRESS
Been working on this, Guy new move set in last two days
as for details Guy Ki is 4 frames and Run attack anim (combos) is 11 frames.
I am kinda tired right now so I haven't had a chance to try it in game yet. Need to play AC Valhalla right now I've been putting it off for the past 4 months as I'm working on my openbor mod maybe now is the right time to play it along wih @Kratus new SORX, so the work will stop for a moment
I'll be back here soon with more updates
Believe it or not I am preparing different pain/fall anim for big guys (andore family dan fatso), since it would make the gameplay a bit complicated I decided to think about that later
Nice start @machok, did you check Mr Q's new Final Fight mod called Fight Forever, in that mod Guy is a beast with his moves and combos, maybe you can get some inspiration from that one for further updates on Guy in your mod. Keep up the great job and best of luck in your mod. Cheers budPROGRESS
Been working on this, Guy new move set in last two days
as for details Guy Ki is 4 frames and Run attack anim (combos) is 11 frames.
I am kinda tired right now so I haven't had a chance to try it in game yet. Need to play AC Valhalla right now I've been putting it off for the past 4 months as I'm working on my openbor mod maybe now is the right time to play it along wih @Kratus new SORX, so the work will stop for a moment
I'll be back here soon with more updates
what I remember is if I use antigravity it will effect to all animSorry I didn't see this before - you don't necessarily have to have separate falls. Remember models have an antigravity setting. You can use this to make characters heaver (fall faster) exactly like Capcom does in the VS. series.
I'd advise making the adjustments subtle (again like Capcom) so you don't have guys dive bombing into the Earth. Just tweak the big boys enough to make lifting them a little more challenging.
DC
ThanksNice start @machok, did you check Mr Q's new Final Fight mod called Fight Forever, in that mod Guy is a beast with his moves and combos, maybe you can get some inspiration from that one for further updates on Guy in your mod. Keep up the great job and best of luck in your mod. Cheers bud![]()
this is true, I'll edit the run asapI think slow the run animation down a little maybe delay by 2 and the speed (run distance) should be abit faster, right now he looks like he's moving his body quickly but not going very far.
Hmm too much delay makes guy's movement quite slow when running and I don't like it while the speed has been added 1I think slow the run animation down a little maybe delay by 2 and the speed (run distance) should be abit faster, right now he looks like he's moving his body quickly but not going very far.
Finally some news!!! The wait was long ! ^^Hmm too much delay makes guy's movement quite slow when running and I don't like it while the speed has been added 1
I also added fireball sprites to guy Ki here:
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Finally some news!!! The wait was long ! ^^
Seems like you updated the sprites since the last time we exchanged about this move graphics!
I like the result!!! You progressed so much.
Very good!!! Yes, still rough.Yeah I finished 2 open world games it should feel very long
I fixed them a bit when I feel dissatisfied and here new Guy grabdown anim (total 6 frames), sprites is still rough though
I will add another new sprite tonightVery good!!! Yes, still rough.
I can't wait to see more!![]()
Your FFp Guy? wow yes it will be very helpfulMaybe if I share you my FFp Guy sprite sheet with custom sprites might help you getting more new ideas?
PROGRESS
I got so much trouble making this(also total 6 frames)
converting from ff3 sprite to CPS1 is one thing but try to make from SF Alpha to CPS1?? Man it's so hard to do
He did his own way by frankenspriting, so what you can do is to edit the sprites your own way. I think that depends on what graphic style you love. Don't worry about sprite conversion for his unique edits. (Edit your way that you feel is easy for you.)although to be honest I wouldn't be able to make it like you did, I don't even know where you get all the energy to do it
I will add another new sprite tonight
Your FFp Guy? wow yes it will be very helpful
although to be honest I wouldn't be able to make it like you did, I don't even know where you get all the energy to do it