mtrain
New member
Thank you all my friends! Happy holidays to you and your families!

TheGamePlayer, of course)can you put the soundtrack on youtube please?
TheGamePlayer, of course)can you put the soundtrack on youtube please?
is it possible you share your magnificent musical work for this game?
Of course!will the soundtrack be put on youtube?
Much and much harder is to make them look like 2d sprite in game. I have develop my own method and here is the resultHow hard is it to make those 3d modles?
You mean my 2nd demo characters look?IMO, your previous step was OK.
This is result of going away from anatomical proportions. Now i make all characters with a little longer and stronger arms and legs like in the most of arcade fighting games (or like in anime)...proportions problems..
..more stronger Blaze even if she is a little disproportioned..
Agree, old ones was experimental (one from a ton :-\)Also, I always prefer the reduced palette graphics (seems to be what you did here)
But, the result is a bit strange.
I am really have a passion working on this game, and i want to finish it. But from early star i have made so many mistakes, so now i can start over, fresh and with much stronger skills and experience that i have in 2011 after 2 tech demos.You might ended up burnt out before finishing the mod
Thank you guys, all who still interesting in SoR4Anyway good luck.
Thanks for showing progress.
I think Axel looks too muscular. Remember he is a martial artist.mtrain said:And here is the (almost final) ingame look of Axel:
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What do you think guys?
I'd have to disagree here, Axel was pretty muscular in SoR1 and was supposed to be the powerhouse in 3. I'd prefer this personally but I wouldn't mind something more lean like SoR2 was either.Uche said:I think Axel looks too muscular. Remember he is a martial artist.mtrain said:And here is the (almost final) ingame look of Axel:
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What do you think guys?
mtrain said:You mean my 2nd demo characters look?IMO, your previous step was OK.