@DCurrent Hey boss. Type 1 or type 2? I'm first prioritizing original sounds before using others.
To be honest I'm inclined on using the type 1, the same as the pipe hit and more cohesive with the other battle sounds. But type 2 is closer to a metallic sound than type 1.
Type 1
Type 2
@danno Buddy, before messing with the character's speed, I added one more screen scrolling option for testing purposes which is very close to the SOR2 one.
I tested the classics and saw that SOR3 scrolls at the same character's speed, unlike SOR2 that has a fixed speed. Curiously SOR1 is more like SOR3 but a bit slower.
So, I doubled the "fast" option in order to always follow any character's velocity, maintained the "normal" with the same value as always and reduced it a bit in the "slow" option.
Please, I would like to know what you think about it after you test the next beta. I will launch it soon.
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Thanks friend
Yeah, I already tried adding a Jet boss in the sor1 stage 7 in previous versions, but removed because it broke the originality a bit.
However, adding as an option may work. I will think about it.
Good job, friend. I liked the time "box" a bit more "rounded" in the borders. I will make some tests, thanks.