I have not checked all the feedbacks but I finally had the chance/time to try the demo.
Everything looks and feels so fluid again? it's a real pleasure to play it.
What I noticed or can point : (they are not things to fix, just things I noticed)
-Not sure about the F, B, F imput for a move in a beat em up. (At least it's a bit confusing for me)
-Grab down motion looks a bit strange to me. even if very accurate to FF3. Not easy to explain.
I mean, when guy flips the oppent before to take them to the ground, Guy is the actual axis of the rotation.
And to me it makes me feel like he handles the opponent just like a doll.
something Haggar would do easily (even if it still looks strange on Haggar too in FF3)
Perhaps not a better idea to have axis on opponent. But perhaps a try with the axis somewhere between Guy and the opponent (but a bit closer to Guy)
I'm not even sure it would look that good.
Again, I want to congratulate you for this progress...
I really like the direction it goes.
