O Ilusionista said:
Damon Caskey said:O Ilusionista said:
Humm... looks cool, but some people might just assume it's a scrolling error. I think you should try and add a visual frame around it. Like just generic images from various comics, that frame the playing area as your scroll intro takes place. Then they fade away, scroll off, zoom out, etc. as you gain control. So it's like the player is opening up a new issue as the stage starts.
DC
What do you plan to do about the reseted score?O Ilusionista said:That was a strange behaviour in OpenBOR - select screen resets all your lifes and resets the score. About the score, I think its how the devs wanted it, but the life count was a bug and White Dragon had fixed it in one of this newer builds (but the game has some issues with those versions, so I don't suggest to use them yet).tested your last update and, after a finished level, I had two issues. One time the score get to 0, another time one life was lost.
The problem is: Zvitor alreadu use this type of graphic in his game and in his website, so I don't want to mislead people to believe its a game made by him. I will add some effect at the left part, to avoid that cut.Humm... looks cool, but some people might just assume it's a scrolling error. I think you should try and add a visual frame around it. Like just generic images from various comics, that frame the playing area as your scroll intro takes place. Then they fade away, scroll off, zoom out, etc. as you gain control. So it's like the player is opening up a new issue as the stage starts.
This should be fixed by the devs at the source code. Its better than making a workaround.What do you plan to do about the reseted score?
Thegr8test said:Check your messages O'