Agreed!Yes, sometimes some small touches like that gives a really different feeling to the game.
Particularly considerion how BOR/SOR sounds are a very usual gimmick.
Checkpoints could improve the experience.Checkpoints are slightly challenging but it's doable.
As for this game, I can memorize enemy positions but I can't accept losing life just because of getting hit by small enemy then falling to hole.
Sorry dude, I was just playin the game last night and I don't think it's THAT hard. I find Ninja Gaiden to me more challenging and, it didn't even have an option to save the game...My dear friend you say used "Practice Mode" ok but its hard game like Ninja Gaiden hahahahaha But the game becomes... frustrating, you lose and you always go back to the beginning. You need to fix that mistake...
I agree with you. That is not a "mistake" by any stretch. it's a design.Sorry dude, I was just playin the game last night and I don't think it's THAT hard. I find Ninja Gaiden to me more challenging and, it didn't even have an option to save the game...

I thought about changing the icon/lifebar and for something reason I forgot about it. I always wondered if you could add vertical lines to the lifebar so it would look more like a Ninja Gaiden lifebar.I agree with you. That is not a "mistake" by any stretch. it's a design.
Btw, another thing you could make a try is to make the lifebar "less BOR" too
View attachment 8948
You can make a background for the lifebar and add it on the character icon.
Yeah, I've been able to finish the game around 3 or 4 times while "testing" it. I died quite a few times, which is why there's an autosave feature. Whenever you see the "GAME OVER" screen you can just go to "LOAD GAME" in the main menu and that option should take you to the very last level you played.yeah is a "design" but a frustrating design...and GaBoTiCo with only 3 lives your finishing the game??
I updated "some" sound effects and improved minor things like some entities not showing at the proper depth. Some people have complained that the game is too challenging so I added a message right before you start the story mode that explains the game has an auto-save feature and you can just go to "LOAD GAME" to go back to the very last stage you played. In this message I also explain how you go back to the beginning of the level when you lose a life since I have no idea how to add...
My pleasure! I also made a platformer with OpenBOR called "Masters of the Universe: Eternian Battle". I'm pretty happy with the way the game came out BUT, some people find it too dificult. And there's also another OpenBOR game based on the Filmation Series which is a beat'em up and it's GREAT to be honest but I haven't finshed it yet. The game is called "He-Man and the Masters of the Universe" just like the cartoon.Hi,I just wanted to say thank you for making this game. I've waited since the 1980s for a good He-Man game, but it seems Mattel will never do it and it's up to fans like us to make the games ourselves.
Sorry, dude! I had to remove cheats because a saw a video on YouTube of someone playing the game and they had turned cheats on and the game became glitchy because of it.Can you turn cheats on? I am not a masochist type gamer. But I really dig your game!
That is one of the reasons I never let cheats enabled on my games (the other is I don't like cheats, they defeat all my hard work).Sorry, dude! I had to remove cheats because a saw a video on YouTube of someone playing the game and they had turned cheats on and the game became glitchy because of it.
And I remember the devs commenting that there are no plans to "fix" this because it's not broken – the cheats were made to help developers, not for players to cheat![]()