Avengers United Battle Force

In Progress Avengers United Battle Force 2.7.41

No permission to download
The project is currently under development.
I still get so excited whenver I see a new post here, haha.

The videos were great. Spotted a couple small things I hadn't seen yet. Enchantress in particular is looking great and I almost wish she was playable because she looks like she would be so much fun. That Teleport has a REALLY cool effect about it. I dunno why but it felt satisfying to watch, haha.

This remains a game I always look forward to seeing new content for ^_^
 
Psykai I am happy that people are still interested on this game, after all those years :)

Enchantress is not finished yet - she will use some illusions to attack too.

About her being playable, maybe on a future version, where some of the bosses would playable. I remember I loved to play as her on Avengers Alliance
 
I miss that game so much. I used to play it for hours. I hated how hard it was to unlock characters and stuff but it was so much fun to play and had such a huge roster and selection of costumes and stuff I was fanboying all over the place. I just went to watch a video gameplay with Enchantress 'cause I never had her when I played and seeing some of my favourites like Groot and Molly Hayes and Invisible Woman makes me hope for a roster that big for United Battle Force someday but that might be hoping too much, haha.

I really wish that game had been made into a proper game and released on a console or as a downloadable that could be played offline. It sucks that they just pulled the plug on it and POOF, nobody can ever play it again. It was one of the best free games I've played.

I think the next confirmed character I'm most excited for in UBF is Scarlet Witch. Hoping to see some gameplay of her sometime ^_^
 
I loved that game too. but it was a DAMN pay to win! I tried to play clean for a lot of time ( I was level 300). Then I quit and start cheating, lol.

Scarlet Witch is someone I really want to do carefully, because I don't think she was represented right on the movie and since she is so damn powerful, if not made right, she can break the entire game.
 
Looks good, I love these new bosses :D

Anaconda surely likes to grab people
Black Mamba is good. I wonder if she can project more inky images
Black Knight fights better than I thought. Makes me think that Ares should learn from him
Enchantress fights just as I expected from a spellcaster :D
 
Great progress on your game my friend.. Is there any chance you added the secret character i made for you lol
 
esn23 said:
Great progress on your game my friend.. Is there any chance you added the secret character i made for you lol
esn23 if you are talking about Magik, then yes :) Jhfer had expanded her sheet a lot.

Bloodbane said:
Looks good, I love these new bosses :D

Anaconda surely likes to grab people
Black Mamba is good. I wonder if she can project more inky images
Black Knight fights better than I thought. Makes me think that Ares should learn from him
Enchantress fights just as I expected from a spellcaster :D

Thanks BB. Yes, she projects more images - the one which paralizes you will, in fact, grab you.
Lol at Black Knight. He is indeed a skillfull character, but I should tone him down a tad.
Enchantress will use even more spells - while fighting against her, you won't be able to use hyper moves/ avenger powers.

Another online gameplay with Lonchi, trying the Boss Mode of my project Avengers United Battle Force. But, this time, without using powerhouses like Hulk, Thor, Hercules, etc.

Will we be able to finish it? Watch the video to know the result :)
https://www.youtube.com/watch?v=AqiEGnj4bz4
 
Sorry for the long absence, I was busy with thing on RL.

A little question about Black Knight
260px-Cavaleiro_Negro_por_Robert_Atkins.jpg


In modes where you can control Black Knight (Boss mode and Complete Mode) while you can fight against it, what would be the best option:

1- AFTER THE BATTLE, After the defeat, the Black Knight would prove to be a Skrull
2- BEFORE THE BATTLE, another enemy appears (probably a sub-boss)
 
O Ilusionista said:
Sorry for the long absence, I was busy with thing on RL.

A little question about Black Knight
260px-Cavaleiro_Negro_por_Robert_Atkins.jpg


In modes where you can control Black Knight (Boss mode and Complete Mode) while you can fight against it, what would be the best option:

1- AFTER THE BATTLE, After the defeat, the Black Knight would prove to be a Skrull
2- BEFORE THE BATTLE, another enemy appears (probably a sub-boss)

Definitely loving action 1 buddy!  8)
 
Thanks guys.

I've found some time to polish somethings I always wanted to change:

Soldier/Gunner high pain animation remade (old/new) - ignore the strange colors, its the smartpalette.
iaS0hzQ.gif


Soldier/Gunner low pain animation remade (old/new)
XYM1skD.gif


Soldier/Gunner extra fall frame (and now Gunner has...the gun on his hand)
Rp9uCmH.gif


Gunner now has the gun on different color
p2xoMg8.gif


Soldier/Gunner has a new dead animation. They will use both die animations, randomly.
4X3VhwK.gif
 
Thanks buddy

Quick video to show a concept I've been working on: a virtual scenario. At first, transitions were made with new images, which greatly increased the weight of the scenery (and the game).

But now it's using OpenBOR's amazing raster effects, so all transitions are done via code :)
Probably the order of the phases will be random in the final product.

I took the opportunity to show Hercules' new chain throw - which is executed with a command after the previous throw.
 
The distorsion effect is great and the Hercule's chain combo incredible. Christmas will be great this year with an update of your game ;)
 
O Ilusionista said:

Love the throw animations for Hercules. Some of the  other character's throws don't have enough impact, like Thor's. The other guy gets tossed to the moon but you don't really feel it. These sell the pain perfectly. Nice work yet again!

DC
 
Thanks for the feedback, Damon Caskey . About the Thor's throw, you need to input D,F, A after that throw, so he can finish the move.
Or he will just throw the enemy upward.
But I am curious to see if you can give more examples.
 
Back
Top Bottom