maxman
Well-known member
I have an old copy of the demo. Otherwise, I let @Shinmrgrill upload if it's the latest or old version.
Thanks for the welcome! I didn't know about the tagging system. Demos actually exist, they are just much more outdated than the versions videos ITT show.Welcome to the forum @Kasumi.
It's longer than you think. There's been a Sailor Moon WIP in one form or another since BORGeneration Forums all the way back in 2006, and probably well before that. Anyway, there's no demo of this project I know of, but the best thing to do is always tag the people you are asking so they notice: @Shinmrgrill, @rgveda99, or @maxman should know something.
DC
Yeah, it was a one-spite commission. I'll reach out to the artist this year to see if he's up for another project.That's cool. I don't have to work on her.
Niiice! Glad that this project is still alive!Hello,
It appears there is one more update I need to add. In the meanwhile, here is this version to play with. The Current cast has all five inners, Sailor Saturn, Tenchimaru, and Jinrei.
A new player is developed every year at the rate I'm going. Back in June of last year, I started working on Sailor Pluto. Well...once I get my new career as a learning and developing instructor, I'll start again. Presently, I have been using how to use Vyond, and I've made a few videos. Again, coding was provided by @Bloodbane. I've only ripped the sprites, put them in order, and created stages. This version has some great guest characters. I started playing the game again, and it's nice to see the progress. If anyone wants to help add the voices to the characters, I have the voices ripped from the PSX 1 game. I also had a sprite of Esmeralda-made Sailormoon Aracade Style and a WIP office stage. Well, let's see what brings up for 2023. It would be great if this can be uploaded to Chrono Crash.
Removed link. Will be uploaded shortly.
Is There A Move List For Each Character For This Version?Hello,
It appears there is one more update I need to add. In the meanwhile, here is this version to play with. The Current cast has all five inners, Sailor Saturn, Tenchimaru, and Jinrei.
A new player is developed every year at the rate I'm going. Back in June of last year, I started working on Sailor Pluto. Well...once I get my new career as a learning and developing instructor, I'll start again. Presently, I have been using how to use Vyond, and I've made a few videos. Again, coding was provided by @Bloodbane. I've only ripped the sprites, put them in order, and created stages. This version has some great guest characters. I started playing the game again, and it's nice to see the progress. If anyone wants to help add the voices to the characters, I have the voices ripped from the PSX 1 game. I also had a sprite of Esmeralda-made Sailormoon Aracade Style and a WIP office stage. Well, let's see what brings up for 2023. It would be great if this can be uploaded to Chrono Crash.
Removed link. Will be uploaded shortly.
I Couldn't Figure Out How To Do Any Of The Special Attacks For Sailor Venus
I Love All The Grab Moves For Sailor Jupiter! Top Notch
I haven't given her any special attack yet .
Well, if someone wants to do that. That's fine. Been busy with work and life but expect updates this year.Is There A Move List For Each Character For This Version?
I Couldn't Figure Out How To Do Any Of The Special Attacks For Sailor Venus
I Love All The Grab Moves For Sailor Jupiter! Top Notch
So Far Its Pretty Fun! Keep Up The Great Work!
Thanks. I had trouble uploading the file.Replaced forwarding link with uploaded file and associated resource with this discussion thread.
DC
Where do you get that value 5 of running from? I don't see it in the manual either or openborstats, but I guess it could be 5 = 1 + 4. Both running up and down diagonally and turning 90 degrees while running.One of the best move in this mod is runattack so I suggest to use
running 25 3.5 3 5 0
5 instead of 1.
{move} is a binary value.
0 - can't run up/down
1 - can run up and down diagonally
2 - can start running by inputing uu or dd
4 - can turn 90 degrees while running (like in some capcom games)
3 = 1 + 2
7 = 1 + 2 + 4
Figured out days ago after I checked the code or did it myself. Yes, you have to perform that move in close range for a throw.For anyone using Saturn, to be able to throw you have to input a Hadoken. D, DF, F + regular attack button.
For the character select screen? There's tons of resources for that from the puzzle, balloon and RPG games from the Super Famicom.Figured out days ago after I checked the code or did it myself. Yes, you have to perform that move in close range for a throw.
There's something I've been having in my mind about this project for years, but who's gonna do the custom icon portraits for both Sailor Saturn and Sailor Pluto (and/or other remaining Sailor Scouts)?