Streets of Rage X (Windows / Android)

In Progress Streets of Rage X (Windows / Android) Beta 33

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The project is currently under development.
@Kratus
To begin with, I would like to thank you very much for your great job.
Will the characters Kazuma Kiryu, Goro Majima and Ichiban Kasuga from Streets of Kamurocho appear in SOR X ??
It would be fun to play them :)
If it is possible, I can translate it into Polish.
Regards
 
@Kratus
To begin with, I would like to thank you very much for your great job.
Will the characters Kazuma Kiryu, Goro Majima and Ichiban Kasuga from Streets of Kamurocho appear in SOR X ??
It would be fun to play them :)
If it is possible, I can translate it into Polish.
Regards
@kash18

Thanks :)

About Streets of Kamurocho, yes, I will add it to SORX. I have all necessary sprites.
About the translation, I'm grateful if you can make it, thanks. However the accentuation system is not working yet, if I'm not wrong the Polish language needs it.
 
Kratus, hey... Look at these sprites...

It would be really cool to see them on SOR X!
 

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Hi @Kratus, as I read above about the translation into Polish, if you want the translation also into Italian, I am available.
Thanks man. As soon as I solve the accentuation issues, it would be good to have your help on the translation.

Kratus, hey... Look at these sprites...

It would be really cool to see them on SOR X!
These sprites are really very good. I wonder if the author has a complete sprite sheet for this.
The only problem is that all sprites will need to be created in the same style. I will check the link you posted, thanks.
 
These sprites are really very good. I wonder if the author has a complete sprite sheet for this.
The only problem is that all sprites will need to be created in the same style. I will check the link you posted, thanks.
Searching about Carlos look what I found: Twoucan - CGradilla (@CarlosGradilla1)

He turned all or almost all characters in SOR 4 into pixel art! Very cool! I don't have Steam or Twitter. Maybe if you contact him via Twitter he will be able to reply to you about the sprite sheet. And from what I've seen he works with it, maybe by paying him he can make a sprite sheet if he doesn't have one to sell.
 
If the Carlos gets interested in making the sprite sheet... All these sprites will raise SOR X to a supreme level! \o/
I so excited! =D
 
Hey...

Kratus, it looks like Carlos got interested in the SOR X project. Please read the video comment:

Best wishes and a merry christmas!
 
Hey...

Kratus, it looks like Carlos got interested in the SOR X project. Please read the video comment:

Best wishes and a merry christmas!
Great news, thanks! I will subscribe to his channel.
Best wishes and a merry christmas for you too my friend!
 
Sorry to keep you waiting for the SOR1 route, but even if it's slower, I'm working on it. Aside from the lack of time as mentioned before, I spent a lot of time trying to find the original authors of the SORR sprites made for the SOR1 route, but no success.

To be honest I'm very uncomfortable launching the game without SORR staff consentment. I know that I've been using a few sprites since the SOR2X launch (like Max running), but it's a totally different situation now, it's an entire route that contains 8 stages and a lot of characters.

Due to all this, I decided to learn more about pixel art and started my training by rebuilding all SOR1 stages using the original ones. The purpose is not to redraw it from scratch (like SORR does), but rebuild pixel-by-pixel to match SOR2 proportion with native widescreen resolution 480x270. To avoid image distortion, there's no resize in the process.

I know that the original sprites are not beautiful as SORR, but I mixed some elements from SOR2/3 to look better and there's no worries with original authors anymore. You can still find a few elements from SORR but it's limited to generic content like small lights or some random textures.

For the character's, I decided to use the BKM sprites and at the same time try to rebuild the original ones. @kimono made good progress with some of them, so I will try to avoid as many SORR characters as possible.

I recorded small videos to make it less boring haha, plus I can make specific comments on each.


Stage 1
Stage 2
Stage 3
Stage 4
Stage 5
Stage 6
Stage 7
Stage 8
 
Hi Kratus, that's too bad that you can't use SORR resources. I hope that SORR and SORX can coexist peacefully together.
Everything was ready with some SORR sprites as a base, so I will work on these BKM sprites now.
 
Hi Kratus, that's too bad that you can't use SORR resources. I hope that SORR and SORX can coexist peacefully together.
Everything was ready with some SORR sprites as a base, so I will work on these BKM sprites now.
@kimono

Don't worry buddy, there's no conflict between SORR and SORX. I'm talking with Don Vecta to create a connection between these two communities.
He offered your help with BKM assets to be added in SORX, it's a good start.

To be honest, I'm very happy with the edits I did on the SOR1 level assets and there's no worries with the original SORR authors anymore.

In addition, for a long time I have wanted to learn more about pixel art and I think now is the time. Don't worry with BKM sprites for now, you already made good edits and most of them are ready to be added.

I can still use some SORR sprites but it will be strongly limited to only the necessary, like Max's running animation, SOR2 Shiva front special and maybe a few SOR1 regular enemies like Signal.
 
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